Thursday, June 11, 2009

Random thoughts

Wow, a real life Final Destination.

First post since coming back... and I'm bored while waiting for a party. I made the decision to come back to FFXI because there wasn't much else going on in my life. I'm catching up on my queue of TV shows and small selection of anime. Not much PS3 action except SF4 online. No new games to play. Played some CoD:WaW zombies with a friend and got to an all time high of level 45. That got pretty repetitive at level 35, and we easily could've gone further, but it was getting late and 5 mins a level didnt seem too appealing. So we've retired with zombies until the next map pack comes out, which should be today!

As far as FFXI goes, doesn't seem much has changed since leaving. Few new faces here and there, but overall still the same. Not much goes on in AP, Dynamis still same old Dynamis, Limbus attendance still slacking. I'm not really complaining about anything, just observations.

SAM is now 66, and the main reason I log in now. Xp'ing to 75 and hopefully I can get that by the end of the month. I've been doing a lot of level 54-57 sync parties, mainly because it's the only invites I get, so been fighting lots of Lesser Colibris. Easy exp, though skillups are non-existant ; ; But on the upside, I get to use Penta with polearm and totally destroy birds, but I'm not sure it's better than use Soboro.

Even though Soboro is weak and doesnt put out the best dmg per hit and per ws, it does great DoT. I can throw out 2-3 Enpis compared to 1 Penta when using polearm, and although combined the Enpis don't do more damage than 1 Penta, it works out better for hate management. With one Penta, I can do about 300-600+ dmg and generate a pretty big spike of hate with that. I end up having to tank a good portion of the fight and have to put up Seigan + Third Eye. With Soboro, my ws do about 100-250+ dmg. Less dmg, less hate but spread out more over time. Seems to work better for me since I end up tanking less this way -_-; It also allows me to keep Hasso up longer, which translates to more accuracy and just more awesomeness.

I also tried to hold off ws with Penta until the tank gets about 2 vokes in on the mob. Problem with that is that generally doesn't seem to work out too well and I end up stealing hate, and I don't get to do my full potential as a DD. With Soboro, I can ws much more often and not worry too much about taking hate. Even if I somehow do get hate, a voke should be following soon and take it back. With a big Penta, it takes more than just a simple voke to get hate back. Seeing big damage is always nice to see as a DD, but I think Soboro ends up being a safer route to take.

And that's all for now. Update patch next month... wonder just how much more WotG content is gonna be added. Knowing SE, not much >.>;

Tune of the Moment: Linkin Park - New Divide

1 comment:

Ascule said...

From the tank's perspective... well, spreading damage out over more, but smaller WS's definitely helps since we build hate over time. Spiking it tends to pull hate for a brief period until timers finish, so if you want to spike, be prepared to tank briefly, or get behind your PLD to cover!

As for when to WS, in an exp party, I think right after the 2nd voke would be about right. This would be after the first voke/flash combination, and the tank's VE should be temporarily spiked. A good tank would also hold back some JA to pull back hate if necessary. I try to reserve Shield Bash for when a DD pulls hate.

Or... if you see a PLD use Sentinel, go crazy at any time xD

Looking at the patch info released today... mmm... looks like SE might end up screwing up the way Dynamis works. New zones, new AN bodies... i'm not holding my breath. I just hope this doesn't end up screwing up Dynamis, or else my poll is going to be completely wrong!